Oblivion
2012 / 2013
Feature Film
Concept Art
Matte Painting
Texturing
These are some of the concepts and matte paintings for Joseph Kosinski's Oblivion, which I created as part of the Pixomondo environment team. Copyright Universal, Pixomondo or their respective owners.
My role in this canyon shot: 2D painting and projection setup in Nuke for the complete sky and environment above the ice canyon. I also made the basic 3D geo in 3dsmax. Additional 3D provided by Marco Wilz. Ice canyon done by Pixomondo 3D and environment team. We helped out texturing dirt and leak on top with Mari.
Final shot
Layer view
My role in this shot: projection setup in Nuke and complete 2D painting on top of 3D base provided by Falk Boje
Original matte painting of side A
Layer view
Quick concepts I created for the shot
My role in this shot: projection setup in Nuke and complete 2.5D matte painting of the landscape and sky after the rock wall. Additional projections on top of the rocks.
Original matte painting
Concept variations for this shot
Character and Creature Concepts
Environment Concepts and Matte Paintings
Character and Creature Concepts
Environment Concepts and Matte Paintings
Copyright © // FELIX BOTHO HAAS // Impressum
Stuttgart, Germany